PATH:
usr
/
lib
/
python3.9
/
site-packages
/
ansible
/
plugins
/
lookup
# (c) 2013, Michael DeHaan <michael.dehaan@gmail.com> # (c) 2017 Ansible Project # GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt) from __future__ import (absolute_import, division, print_function) __metaclass__ = type DOCUMENTATION = """ name: random_choice author: Michael DeHaan version_added: "1.1" short_description: return random element from list description: - The 'random_choice' feature can be used to pick something at random. While it's not a load balancer (there are modules for those), it can somewhat be used as a poor man's load balancer in a MacGyver like situation. - At a more basic level, they can be used to add chaos and excitement to otherwise predictable automation environments. """ EXAMPLES = """ - name: Magic 8 ball for MUDs ansible.builtin.debug: msg: "{{ item }}" with_random_choice: - "go through the door" - "drink from the goblet" - "press the red button" - "do nothing" """ RETURN = """ _raw: description: - random item type: raw """ import random from ansible.errors import AnsibleError from ansible.module_utils._text import to_native from ansible.plugins.lookup import LookupBase class LookupModule(LookupBase): def run(self, terms, inject=None, **kwargs): ret = terms if terms: try: ret = [random.choice(terms)] except Exception as e: raise AnsibleError("Unable to choose random term: %s" % to_native(e)) return ret
[-] together.py
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[+]
__pycache__
[-] nested.py
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[-] fileglob.py
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[-] csvfile.py
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[-] password.py
[edit]
[-] inventory_hostnames.py
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[-] items.py
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[-] subelements.py
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[-] url.py
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[-] sequence.py
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[-] lines.py
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[-] dict.py
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[-] vars.py
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[-] unvault.py
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[-] varnames.py
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[-] env.py
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[-] list.py
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[-] pipe.py
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[-] first_found.py
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[-] indexed_items.py
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[-] random_choice.py
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[-] ini.py
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[+]
..
[-] config.py
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[-] template.py
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[-] __init__.py
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[-] file.py
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